- Best Midi Controller For Omnisphere 2
- Best Midi Controller For Omnisphere 20
- Best Midi Controller For Omnisphere 2.0
Details
Native Instruments Komplete Kontrol 2-49 Key MIDI controller Even at first glance one can tell that this is a serious MIDI keyboard controller. The 49 semi-weighted key bed is a serious deviation from what you commonly find in the market. M-Audio Keystation MKII. The M-Audio Keystation are super popular MIDI controller.
Omnisphere® is the flagship synthesizer of Spectrasonics - an instrument of extraordinary power and versatility. Top Artists all over the world rely on Omnisphere as an essential source of sonic inspiration. This award-winning software brings many different types of synthesis together into one amazing-sounding instrument that will spark a lifetime of exploration.
Best MIDI Controllers. In these selections we are looking specifically at 2 types of MIDI controllers. The 25 key options and the 49 Key options. These are the best choices for smaller studios and for engineers wanting to save desk and room space. 25 Key MIDI Controllers Akai MPK Mini MK3. Best For Mobility. Akai MPK Mini MK3. At Superbooth 2018, Spectrasonics proudly announced a major update of our flagship software synthesizer Omnisphere®.With the new version 2.5, Omnisphere enters a new era by becoming the first software synth in the world to offer a Hardware Synth Integration feature, which transforms well-known hardware synthesizers into extensive hands-on controllers for unlocking Omnisphere.
Hardware Synth Integration
Omnisphere is the only software synth in the world to offer a Hardware Synth Integration feature. This remarkable innovation transforms over 65 well-known hardware synthesizers into extensive hands-on controllers that unlock Omnisphere’s newly expanded synthesis capabilities. Simply put, this ground-breaking feature makes using Omnisphere feel just like using a hardware synth! By bridging the physical experience gap between software and hardware, users gain intuitive control of Omnisphere by using the familiar layout of their supported hardware synth. Virtual instrument users can now experience the joy of the hardware synth workflow and hardware synth users can fully expand their capabilities into the vast sonic world of Omnisphere!
Supports the Following Hardware:
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Omnisphere 2.6 Features
- Now includes over 14,000 inspiring sounds for all types of music production
- Ground-breaking Hardware Synth Integration allows hands-on control of Omnisphere
- Audio Import - Use your own audio file as a soundsource
- State of the Art Arpeggiator with many unique features
- Over 500 DSP Waveforms for the Synth Oscillator
- Sound Match™ feature instantly locates any related sounds in the library
- Hardware Library with distinct ‘classic analog’ flavor
- Powerful Granular Synthesis for amazing transformations
- 57 incredible FX Units, which are fully integrated and can be modulated
- Creative “Psychoacoustic” sounds from the renowned Spectrasonics sound design team
- Sound Lock™ feature gives endless useful variations by locking sound aspects while browsing
- Wavetable Synthesis - Each waveform is a Morphing Wavetable
- ORB circular motion interface allows infinitely-shifting variations
- Deeper FM/Ring Modulation capabilities for aggressive timbres
- Dual Filter architecture includes more than 34 Filter algorithms in series or parallel
- Performance-oriented Live Mode allows for seamless patch layering on the fly
- Flex-Mod™ modulation system allows powerful, modular-style matrix routing
- Stack Mode interface allows for complex patch-layering, splits, and crossfades
- Up to 20 oscillators per patch can be either DSP synth or sample-based
- High Resolution resizable Interface with “Zooming” into deeper synthesis levels
- Polyphonic Timbre Shifting/Crushing, Waveshaping and Reduction
- Eight full-featured LFOs per patch, with syncing and complex waveforms
- Twelve Envelopes with both simple ADSR-style or advanced multi-breakpoint interfaces
- Easy Sound/Project Sharing for collaborators and third-party libraries
- Sample-based soundsources can be processed with synthesis features
…and much, much more!
Greatly Enhanced Arpeggiator
- New Pattern and Play Modes
- New Presets Library
- New Step Modifiers
- New Chord Voicings
- New Pitch Slides
- New Step Dividers
- Capture MIDI Files!
New Hardware Sound Library
Omnisphere 2.6 includes a stunning new “Hardware Library” with over 1,600 new patches created by Eric Persing and the renowned Spectrasonics Sound Development team. Each hardware profile has a corresponding set of sounds in the Hardware Library which were specially designed using that hardware synth as an Omnisphere controller. These inspiring new sounds feature a wide range of categories and many have a distinctly ‘classic’ flavor! Notably, the 2.6 update takes Eric’s classic sound design work from the original 1987 Roland D-50 into completely new sonic territory with Omnisphere’s vast synthesis capabilities. Best of all, the new sounds are available for ALL users, regardless of using the hardware or not!
Vastly Expanded Synthesis Engine
- Four Layers per patch!
- New State Variable Filters
- Over 500 DSP Wavetables
- Powerful New Granular Synthesis
- 8 LFOs, 12 ENVs, 34 Filter Types per part
- Doubled Mod Matrix
- Full FX Modulaion
Audio Import
You can use your own audio file as a soundsource in Omnisphere, simply by dragging it onto the interface! Go wild with using the new Granular Synthesis, Harmonia, Innerspace and many other creative tools inside Omnisphere!
New High Resolution Interface
Omnishere 2.5 now supports a newly redesigned, high resolution interface with support for HiDPI displays. The modernized GUI is now easier to use and resizable to fit comfortably into your workspace.
Includes over 14,000 sounds!
Since the beginning, Omnisphere has been the sonic weapon of choice for creative players and producers in search of next level sounds on hit records, bestselling games and Oscar-winning films. Omnisphere's amazing sound library is constantly growing and being pushed in fresh directions by the award-winning Spectrasonics Sound Development Team.
57 FX Units
• Innerspace • Quad Resonators • Thriftshop Speaker • Classic Twin • Bassman • Hi-Wattage • Rock Stack • Brit-Vox • Boutique • San-Z-Amp • Stompbox Modeler • Metalzone Distortion • Toxic Smasher • Foxxy Fuzz • Analog Phaser • Analog Flanger • Analog Chorus • Analog Vibrato • Solina Ensemble • Vintage Tremolo • Envelope Filter • Crying Wah • Stomp-Comp • Precision Compressor • Studio 2-Band EQ • Vintage Compressor • Modern Compressor • Gate Expander | • Vintage 2-Band EQ • Vintage 3-Band EQ • Graphic 7-Band EQ • Graphic 12-Band EQ • Parametric 2-Band EQ • Parametric 3-Band EQ • Formant Filter • Power Filter • Valve Radio • Flame Distortion • Smoke Amp • Ultra Chorus • Retro-Phaser • Pro-Phaser • EZ-Phaser • Retro-Flanger • Flanger • Chorus Echo • BPM Delay • BPM Delay X2 • BPM Delay X3 • Radio Delay • Retroplex • Pro-Verb • EZ-Verb • Spring Reverb • Imager |
Additional Highlights
- Standalone Application now included!
- New Live Mode interface for touch screens
- Enhanced Orb with Attractor mode
- Satellite Instrument support for Trilian and Keyscape
*Free shipping available in North America
SYSTEM REQUIREMENTS FOR ALL USERS
- 2.4 GHz or higher processor
- 4GB RAM minimum, 8GB or more recommended
- One available USB 2.0 port for installation
- 64GB of free hard drive space
Mac Users:
- OS X 10.11 El Capitan or higher
- AU, VST 2.4 or higher, RTAS/AAX capable host software
- Audio Unit plugin requires host with support for 'Cocoa' based plugins
- Native 64-bit and 32-bit on OSX
Windows Users:
- Microsoft Windows 7 or higher
- VST 2.4 or higher, RTAS/AAX capable host software
- Native 64-bit and 32-bit on Windows
Also Purchased
Keyscape™ - Collector Keyboards
$399.00Fire Water - Aggressive Meets Ethereal for Omnisphere 2™
$35.00The Fame Series: Indie Pop — Patches for Omnisphere 2™
$35.00Ascension - Risers and Swells for Omnisphere 2™
$35.00
Setup Seaboard for Omnisphere
Benoit Besson
Hi,
I spent a couple of days trying to find the best way to play with the Seaboard Rise with Omnisphere. I understood a couple of things I can share with the community.
The best way to interact with Omnisphere is using Modulation. Modulation can be set up in the system section by associating Omnisphere internal modulation source names with MIDI controllers.
First, I created 2 modes for Omnisphere in ROLI Dashboard :
- one name SC_Omnishere for Single Channel configuration, useful when setting up songs in single channel mode
- one name MC_Omnishere for Multi channel configuration, useful when playing in multi channel mode
This is very important because you will need to regularly swith beetween these modes as you are setting up patches or playing in Multi mode.
The rise provides 11 controllers : Strike,Lift,Glide,Slide,Press,Touch Faders #1-#3, Pad X/Y.Omnisphere only provides one parameter for User CC. To control all theses 11 parameter, the Seabord shall be mapped, in Omnisphere system section or in the Roli Dashboard for Control input.
PITCH BEND RANGE
In each profile, I set set Pitch bend range to 24 as Omnisphere cannot process a range of 48.
Do not forget to set up this value in the Omnisphere main section for each part, and the to lock the pitch bend range in the lock menu (this has to be done everytime Omnisphere is started :-( )
SET UP SYSTEM SECTION
Here is personal setup for the controllers, duplicated in these 2 profiles :
- Strike : Note ON velocity : already available :-)
- Lift : Note OFF velocity : not processed by Omnisphere :-(
Best Midi Controller For Omnisphere 2
- Glide : Pitch Bender : already available :-) Do not forget to set to 24 as described above !
- Slide : Link to Omnisphere User CC with the initial value (CC74)
- Press : AfterTouch : already available :-)
- Touch Fader #1 : reconfigure in Roli DashBoard to CC1 : Modulation Wheel to be avialable as Wheel in Omnisphere. Omnisphere factory songs all all based on 1D modulation using Wheel
- Touch Fader #2 : reconfigure in Roli DashBoard to CC2 : Breath Controller
- Touch Fader #3 : reconfigure in Roli DashBoard to CC2 : Foot Controller
- Sustain Pedal : already available :-)
SET UP MIDI CC FOR PAD
The last controllers are mapped using MIDI CC learn:
- Pad X/Y : Keep CC113/CC14 in ROLI DashBoard and Associate with Omnisphere ORB X/Y.
=> This is hard to to because :
- you need to select 'Switch to Radius' to configure X and Y.
- As CC113 is always send first before CC1114, you will need an external controller to send CC114 for association.
You also have to configure omnisphere to remember these settings in the future. Go to the utility menu / Midi learn and automation / and select 'Ignore assignments when loading multi'. Then these assignments will not be removed in the future.
FACTORY PATCHES
Now, to work with this setup, you can select a factory song.
Factory patches are only set to be modulated by one controller : Wheel, associated in this setup to Touch Fader 1, as it would be with a traditional keyboard.
To check it, select a part, a layer, and go the modulation section. Then you can change the source to route it to any controller previously mapped : Slide, Touch Faders, etc...
ROUTE TO ROLI CONTROLLERS
You can also add new controllers. Equator provides sounds configured 'on the box' for the Seaboard, but Omnishpere does not. You can easily route Omnishere sources to Seaboard controllers, but you will not get sounds set up for the Rise for the Press and Slide controllers.
ADJUST TO MATCH THE EXPECTED EXPRESSION
To get closer, you will need to make some work with Omnishpere, associating them to Cutoff, Harmonia Mix or other targets you find interesting. Some are already mapped as this with the Wheel controller.
SWITCH TO MULTI MODE
When you successfully created a song in part 1, use the utility menu to clone part 1, and then swith to the profile MC_Omnisphere. Now you can play MPE with Omnisphere :-)
Ben.
Best Midi Controller For Omnisphere 20
Kirill Yartsev
Christian Raabe
how do you reconfigure the fader 1 to cc1 in dashboard ????